Dreadful Secrets of Candlewick Manor by Benjamin Baugh

By Benjamin Baugh

His is a story of sorrow and woe, ready just for you to inform it.

The Dreadful secrets and techniques of Candlewick Manor sees doleful foundlings with murky pasts in an outstanding, dreary orphanage packed with risky truths. avid gamers jointly face the giant risks in their new domestic and discover their very own forgotten secrets.

Can you examine the reality of your individual unhappy background? and will you are making neighbors with the monster on the backside of the good? How concerning the one within the rickety previous mill? Or the only within the cave by means of the ocean? Or the single. . . .

The Dreadful secrets and techniques of Candlewick Manor is a sourcebook for the roleplaying video game Monsters and different infantile issues, written by means of Benjamin Baugh and illustrated by way of Rob Mansperger. It gains ghouish humor, grin-worthy chills, and leading edge instructions for growing storylines and characters all loaded with secret.

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Extra info for Dreadful Secrets of Candlewick Manor

Sample text

These can be customized or you can use the Links Worksheet on page 35. The exact nature of these links is left undefined. They are for the orphans to “discover,” and the players and the GM to describe through play. This means that two groups both playing MONSTERS AND OTHER CHILDISH TH INGS in CANDLEWICK will shape the setting in unique ways, and create radically different communities. Each person below is described with the following. NAME : The character’s name. QUOTE: Something the character might say.

Candlewick has many danger-fraught places waiting to be explored (many with resident monsters, so you better not have a gas factory anywhere). But there’s also social exploration, and the interlinked populace of Candlewick Vale provides what’s know in the biz as a Relationship Map. If one wrote all the names of everyone in the game on a big board, and drew lines between them for the Links, you’d have a whole lot of lines. A couple of Sharpies worth. Create your own with the help of the Links Worksheet on page 35.

Just formation is complete. They’ll then look at their Relationships. Now they’re playing on the level of other Candlewick wander off to some dark corner of residents, only they bring an unnatural power to the game that wasn’t there before. the Vale to carve out a little niche, and They’re still creepy, and they might well be friends with monsters at this point. settle down to full-time monstering. Use adventures as bait, Relationships as hooks, and Links as the line. Then reeeeeeeeel them in slow.

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