Vampire: The Requiem by Ari Marmell, Dean Shomshak, C. A. Suleiman

By Ari Marmell, Dean Shomshak, C. A. Suleiman

Welcome to the Danse Macabre
Since time immemorial, the Kindred - vampires - have stalked their prey, unseen by means of the mortal plenty. Their international is a xenophobic nightmare, populated through tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified through the mysterious curse of vampirism. and also you could sign up for them? you'll stay without end? To play the lusts of mortals like a violinist performs the strings? Then pay attention, the fee is steep to go into the neofeudal hell that the Damned have wrought.

Welcome to Undeath
Join the revival of the Storytelling culture. Vampire: The Requiem invitations you to inform your individual tales set in the global of the Kindred. This booklet comprises ideas for utilizing vampires in international of Darkness chronicles, overlaying every little thing from the 5 clans to covenants to Disciplines, bloodlines, storytelling suggestion and a whole unfold of video game platforms governing the undead. Hardcover. calls for the realm of Darkness rulebook for play.

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Additional info for Vampire: The Requiem

Example text

Society of the damned 1–3–565–7–2 DEPENDENT DOMAINS Precisely how much power individual elders have over those in their territory varies city by city. In some domains, they have very little. They might offer to trade feeding and haven rights for boons or services, but anything beyond that is considered stepping on the Prince’s toes. In other cities, elders rule their territories almost as domains within domains. Here, an elder may set his own laws and enforce his own dictates, as long as they do not blatantly contradict those of the Prince.

At other times, the Prince doesn’t really intend to grant the Regent quite so much power, but only “feeding rights” to a given territory. Shrewd Kindred are able to transform feeding rights into true power by trading permission to feed for favors or even further subinfeudation. ) Wise Princes take advantage of the opportunity to let others shoulder the responsibility for running portions of the city. Less wise and more fearful Princes attempt to curtail the development of all such domains. Most of these would-be tyrants are ousted from power when the Kindred beneath them grow sick and tired of the lack of opportunity.

The Carthian experiment shows no sign of slowing down around the world, for good or for ill, and beside it all, the Circle of the Crone remains, vigilant and secretive. The stage is set for the next act in the Danse Macabre, and all the players have taken their places. There isn’t a doubt in their minds that they are ready for the play that awaits. After all, they’ve played these roles before. 41 the reality defies their semantic pride. Dependencies can develop, longings make themselves felt, and full-blown addiction is certainly not out of the question.

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