Heroine: A Storytelling Game by Josh Jordan

By Josh Jordan

What is Heroine?

Heroine is a storytelling video game encouraged via books and films like Wizard of oz., Labyrinth, Alice in Wonderland, and The Chronicles of Narnia.

You and your mates can discover a girl's fight to develop up. at the one hand, she has to beat the mystical demanding situations of the opposite global. Will she rescue the innocents? Will she locate her method via mazes and traps? Will she continue to exist an stumble upon with the Antagonist who now principles the opposite international? nevertheless, she is attempting to go away in the back of her worry, confusion, and selfishness, in order that she will learn how to be heroic. Will her time within the different global educate her approximately being shrewdpermanent, bold, and type? while she ultimately returns domestic, will the issues she has realized enabled her to beat her struggles in her general life?

How do you play Heroine?

When you play Heroine, one participant performs the Heroine. the opposite gamers take turns narrating the tale and taking part in one of many Heroine's quirky new companions.

Heroine strips projects right down to 3 uncomplicated feats. A heroine can try to ‘be successful’ (the default for performing shrewdpermanent, utilizing social activities, or appearing with honour), ‘be heroic’ (the default for clash, actual deeds or performing bravely) or ‘take a chance’ (basically every thing else).

Companions don’t face demanding situations, they only select even if to help the heroine (adding to the heroine’s ultimate die roll for the scene), or turn into embroiled within the heroine’s hassle and therefore danger harm (possibly subtracting from the heroines ultimate die roll). It charges issues to aid the heroine, and partners earn issues once they get themselves into trouble.

The narrator stocks a similar foreign money because the partners, spending issues to inject demanding situations for the heroine to stand; and spending extra issues to have the ‘big bad’ appear.

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Additional resources for Heroine: A Storytelling Game

Sample text

On the other hand, never inflict an Injury or Division that will leave a player with nothing to do. Always give players active choices to make for their characters. If they are Divided in a prison, they should have interesting people to negotiate with or experimental magic to escape with, for example. You don’t need an Injury or Division in every chapter, but they’re fun! Injuries and Divisions are the Narrator’s tools for making life more difficult for the heroine and companion characters. If you inflict one of these on a character and the player seems to be struggling with what to do next, offer suggestions or ask for input from the other players.

Does the action fit your group’s story? All the players determine whether the action could possibly happen in the story. Is the action fair to the other players? All the players whose characters would be affected by the story determine whether the action would steal too much of attention or narrative control from the other players. Can the other players suggest a fair alternative? Be Dramatic After setting the scene and before the Challenge, the Narrator gives the other players plenty of opportunity to describe their characters.

There she releases the heroine but she has hidden a parasitic egg in the heroine’s wrist. The heroine is now Divided from her companions and has an Injury that makes her Gravid. Steven explains that a Gravid person cannot willingly harm a Locust soldier. ) Chapter Three: Narrator 35 Challenging the Heroine The choices, questions, and events of each chapter build to a climactic moment when the Narrator Challenges the heroine. The Challenge is the moment in which the heroine might succeed or fail and might be heroic or immature.

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