Ends of Empire (Wraith: The Oblivion) by Bruce Baugh, Richard Dansky, Geoffrey Grabowski, Ed Huang

By Bruce Baugh, Richard Dansky, Geoffrey Grabowski, Ed Huang

This Is the best way the Underworld Ends
Charon returns. The Smiling Lord unleashes his final weapon - and his final treachery. The Ferrymen satisfy an old promise. Necropoli are besieged through the Jade Empire. Stygia faces its maximum possibility ever as chaos shakes the Labyrinth to its foundations and unleashes the 6th nice Maelstrom. it's the Empire of the Dead's darkest hour - and will good be its last.

It Is Time to harvest the Whirlwind
Ends of Empire is the lovely 12 months of the Reckoning end to the epic Wraith: The Oblivion storyline. It includes a four-part event that takes characters from the streets of Necropolis: London to the councils of Charon himself. additionally integrated is the whole "Guildbook: Mnemoi," plus an in-depth examine Ferrymen, a final look on the Jade Empire and the realization of the continued Wraith fiction storyline. The occasions of this ebook have direct impression on Hunter: The Reckoning, the 6th of the trendy Storyteller video games.

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And is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Definitions: (a) “Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b) “Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d) “Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.

You must make a ranged touch attack with this spell. If you strike your target, he takes a 1d6 penalty to his Strength, Dexterity, and Constitution each round. This penalty cannot reduce any attribute to less than 1, and once any of these attributes reaches 1 the target collapses and his body, except his head, becomes paralyzed. While paralyzed in this way, the target retains full use of his senses, including the ability to feel pain, and can speak (including casting spells with only verbal components).

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