C++ 2013 for C# Developers (2nd Edition) by Dean C. Wills

By Dean C. Wills

C++ 2013 for C# builders presents a fast-track to C++ skillability forthose already utilizing the C# language at a sophisticated point. starting with a close clarification of the mechanics of C++'s execution series, its grammar, syntax and information entry you'll quick study the similarities and modifications among C++ and C#.
The moment and 3rd partsof the of the e-book are dedicated to an in depth deep-dive into C++ improvement to supply transparent details and recommendation approximately the right way to use the languageeffectively.

Show description

Read or Download C++ 2013 for C# Developers (2nd Edition) PDF

Best programming books

Objective-C Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)

are looking to write functions for iOS or the Mac? This advent to programming and the Objective-C language is step one in your trip from somebody who makes use of apps to a person who writes them.

in line with tremendous Nerd Ranch's mythical Objective-C Bootcamp,¿this ebook covers C, Objective-C, and the typical programming idioms that permit builders to utilize Apple applied sciences.

this can be the single introductory-level e-book written through Aaron Hillegass, probably the most skilled and authoritative voices within the iOS and Cocoa neighborhood.

suitable with Xcode four. 2, iOS five, and Mac OS X 10. 7 (Lion), this advisor gains brief chapters and fascinating variety to maintain you stimulated and relocating ahead. whilst, Aaron’s choice that you just comprehend what you’re doing—or at the least why you’re doing it—encourages you to imagine severely as a programmer.

Windows 8 and Windows Phone 8 Game Development

Growing enjoyable, subtle video games for home windows units huge or small hasn't ever been more straightforward! With lots of instance code and completely operating video games that you can obtain and run right now home windows eight and home windows mobile eight video game improvement is your perfect first step into sleek video games development.

This ebook offers every thing you must discover your goals and bring incredible video games that would run on all home windows eight units from pcs to capsules to telephones. you could code as soon as and run in all places. The ubiquity of home windows eight units makes this chance to solid to miss!

The home windows eight and home windows mobile eight structures have large power for gaming. New form-factors - similar to the skin capsule - coupled with more desirable processors and better reveal resolutions mix to make home windows eight the simplest home windows model but for self reliant video games improvement.   It's by no means been more straightforward to create a stupendous online game, package deal it up and installation it immediately to the home windows shop with its viewers of hundreds of thousands. This publication will express you how.

<h3>What you’ll learn</h3> • advance utilizing the loose or complete types of visible Studio 2012.
• tips on how to proportion code among the 2 home windows eight systems
• grasp excessive functionality second and 3D images utilizing the MonoGame improvement setting.
• detect easy methods to regulate your video games, together with utilizing contact monitors, keyboards and accelerometers.
• Produce top of the range song and sound results to your video games.
• discover lots of instance code and dealing tasks with resource code to be had to obtain and run right now.
• easy methods to submit your video games during the home windows and home windows cell shops for enjoyable or revenue
<h3>Who this publication is for</h3>
home windows eight and home windows mobile eight video game Development is aimed toward people with an current historical past in programming and data of the C# programming language.

No prior knowledge is needed of programming for home windows eight or home windows cell eight, XNA or MonoGame, or games-programming typically. This booklet will advisor the reader in the course of the steps required to develop into knowledgeable in all of those parts of development.

<h3>Table of Contents</h3><ol> • Getting began
• Getting begun with MonoGame
• making a video game Framework
• person enter
• Sounding Out with video game Audio
• Drawing with Vertices and Matrices
• the area of 3D snap shots
• additional three-D positive aspects and methods
• bettering Your online game
• program administration
• Getting began with XAML
• XAML Controls and Pages
• blending XAML and MonoGame 
• allotting Your online game

Big Data Analytics with Spark: A Practitioner's Guide to Using Spark for Large Scale Data Analysis

Sizeable facts Analytics with Spark is a step by step consultant for studying Spark, that is an open-source quick and general-purpose cluster computing framework for large-scale facts research. you are going to easy methods to use Spark for various kinds of vast facts analytics tasks, together with batch, interactive, graph, and circulation facts research in addition to computing device studying.

Functional Programming in Scala (draft version)

Sensible programming (FP) is a programming type emphasizing features that go back constant and predictable effects despite a program's nation. for this reason, practical code is simpler to check and reuse, easier to parallelize, and no more at risk of insects. Scala is an rising JVM language that provides powerful help for FP.

Extra info for C++ 2013 for C# Developers (2nd Edition)

Example text

Parameter Passing in C# and C++/CLI C# C++/CLI ErrorCode GetData(ref int data) using namespace System::Runtime::InteropServices; { ErrorCode GetData(int %data) { } } ErrorCode GetResult(out int result) ErrorCode GetResult ([Out] int %result) { { return GetData(ref result); } return GetData(result); } C++ does not have an out keyword, but its behavior can be duplicated using the [System::Runtime:: InteropServices::Out] attribute. CardToString(u) to C++ randomGenerator->NextDouble() deck->Shuffle() deck->CardToString(u) Handles and pointers access their members using the -> class member access operator.

Project Dependencies dialog box 2. Right-click the CardsCpp project again, and select Set as Startup Project. Making the C# Project a Class Library Now we’ll do a bit of magic and modify the C# application, so that it can be referenced as a class library by the C++ application. Right-click Shuffle in the Solution Explorer, and select Properties. In the Application tab, change the Output Type to Class Library, as shown in Figure 2-5. 23 CHAPTER 2 N THERE’S NO PLACE LIKE HOME Figure 2-5. Convert the C# project to a class library Adding a Reference to the C# Class Library Right-click the CardsCpp project, and select Add ° References.

NET executables as well as libraries into IL, C#, C++/CLI, and other languages. NET framework. It is designed to churn the metadata and CIL into a higher level of abstraction through decompilation. This paradigm is slightly different, as it is not called from within the program itself, so it is not technically a mirror; it is rather like a voyage through the looking glass itself. NET Reflector, specify which assembly or executable you want to view, and then have a look inside. NET Reflector excels at examining an assembly after it is packaged.

Download PDF sample

Rated 4.41 of 5 – based on 16 votes