Agile Processes in Software Engineering and Extreme by Ilenia Fronza, Alberto Sillitti, Giancarlo Succi, Jelena

By Ilenia Fronza, Alberto Sillitti, Giancarlo Succi, Jelena Vlasenko (auth.), Alberto Sillitti, Orit Hazzan, Emily Bache, Xavier Albaladejo (eds.)

This publication comprises the refereed complaints of the twelfth foreign convention on Agile software program improvement, XP 2011, held in Madrid, Spain, in could 2011.

The 12 months 2011 marked the tenth anniversary of the Agile Manifesto. during this spirit, the XP convention persevered its advantageous culture of selling agility by means of disseminating new study ends up in a well timed demeanour and by way of bringing jointly researchers and practitioners for a fruitful mutual alternate of reviews. As brought for XP 2010, there have been back varied software committees, one for learn papers and one for event reviews. in regards to the study papers, eleven out of fifty six submissions have been permitted as complete papers; and so far as the event experiences have been involved, the respective quantity used to be four out of 17 submissions. as well as those papers, this quantity additionally comprises the quick examine papers, the abstracts of the posters, the placement papers of the PhD symposium, and the abstracts of the workshops.

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Extra info for Agile Processes in Software Engineering and Extreme Programming: 12th International Conference, XP 2011, Madrid, Spain, May 10-13, 2011. Proceedings

Example text

1, is computed. 2-meaning that deviations of more than 20% from the theoretical effort are common. The team is composed of seven developers. Most of them are skilled in two activities, so the total number of skilled developers in 1 is greater than 7. For the sake of simplicity, all skills are set to one, and there is no skill improvement as the development proceeds. The penalty factor p of eq. 5. We performed the following simulation tests: 1. setting as described above; 2. settings as above, but with developers skilled in all activities; 3.

The 37% of the respondents worked in distributed agile environments – where the members of the teams are not physically co-located. Actually, the dispersion of team members ranges from being over adjacent buildings to being over different continents. The key advantages that Distributed Software Development (DSD) aspires to achieve are 1) lowering cost of labor (cost reduction), 2) increasing A. Sillitti et al. ): XP 2011, LNBIP 77, pp. 27–42, 2011. c Springer-Verlag Berlin Heidelberg 2011 28 ´ Sz˝oke A.

Lower-level classes are Activity, Feature, Developer, Skill, and three kinds of Events. Utility classes used to record data for further analysis are WorkRecord, ActivityRecord and 20 D. Anderson et al. FeatureChanged. In this class diagram there are the different actors of simulation, who works-the developer -what is developed-the feature- when the work is performed-the events-and finally what is performed- the activities. The simulator is implemented in Smalltalk language, a language very suited to event-driven simulation, and very flexible to accommodate any kind of changes and upgrades to the model.

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