Wraith: The Oblivion (2nd Edition) by Sam Chupp, Richard Dansky, Jennifer Harshorn

By Sam Chupp, Richard Dansky, Jennifer Harshorn

The Storytelling video game of ardour and Horror: moment Edition
This isn't Heaven. This isn't Hell. This isn't whatever you've imagined. demise wasn't the tip. dying wasn't the reply. loss of life was once simply the beginning.

So What Do You Do?
Do you take heed to the voice within your head telling you to simply permit cross? Or do you continue to struggle, nonetheless love, nonetheless believe the eagerness that won't allow you to leisure? Oblivion's the simple method out. existence after loss of life is difficult. decide upon. you may have an eternity to weigh the implications. 'Wraith: The Oblivion': It's no longer approximately demise. It's approximately what comes after.

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Extra resources for Wraith: The Oblivion (2nd Edition)

Example text

44 Wraith: The Oblivion Just because something is destroyed in the Skinlands doesn’t mean that it automatically becomes a relic. In order to cross the Shroud, an object must have inspired strong emotion before its destruction. Love, hate, fear: the specifics are immaterial. Stuffed animals and battered baseball gloves are among the most common relics, but so are knives, handcuffs and buildings like schoolhouses and prisons. It is the strength of emotion that an object invoked that dictates whether or not it will return as a relic even after its Skinlands form has been destroyed or buried.

Its lords demand respect from all, and use the Legions to back up such requests. While the Hierarchy may be the most stable, it is also the most stifling and conservative faction. The walls of its Necropoli hold out the Spectres, but at a terrible cost. The average wraith on the street is likely to be a Hierarch, not much different from the average law-abiding mortal citizen. Hierarchy wraiths accept the Stygian laws, along with the offenses and the mistakes of the administration, as the best means of protection from fanatics and the Shadow-Eaten.

The weight of ages has pressed down upon the oldest buildings, and Maelstrom and invasion have taken their toll. Here the streets are cramped and dirty, and the overhanging edifices are crushed beneath the weight of newer constructions. Only the poor and the desperate can be found here, amidst the wreckage of centuries. The higher one goes in the city, however, the more astonishing the view becomes. Newer buildings and better-preservedtreasures of antiquity are the norm. The Library of Alexandria can be found here, and the shiningpalaces of the Deathlords.

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