Pathfinder Module: Academy of Secrets (Pathfinder Modules) by Brian Cortijo

By Brian Cortijo

Each year the professors on the Acadamae, Korvosa's prestigious tuition of arcane paintings, host the Breaching pageant, the place the city's such a lot expert infiltrators are invited to attempt to infiltrate the varsity, checking out their good fortune opposed to the university's scholars, otherworldly guardians, and lethal traps for an opportunity at a fortune in gold and magical treasure. This yr, your heroes quantity between these invited to check the defenses of a brand new new release of Acadamae apprentices, yet anything greater than the promise of reputation and riches calls out from the university's private sanctum, and this year's pageant offers to be the deadliest trial the varsity has ever recognized! Academy of secrets and techniques is a Pathfinder Roleplaying video game event for 13th-level characters. It incorporates a significant magical college teeming with sorcerous traps, bizarre puzzles, diabolical monsters, and numerous scholars and professors trapped in an internet of arcane deceit. Academy of secrets and techniques additionally features a new monster and info on Korvosa's Academae, Golarion's most renowned institution of magic. like every Pathfinder Modules, Academy of secrets and techniques is a 32-page fine quality, full-color event that comes with colour maps and 4 pre-made characters so gamers can leap correct into the motion.

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With resistant, stony hides; sharp claws; and a flaming core to rival the inferno of Hell, garipans combine some of the worst depravities of devils with the freedom of beings with nothing at all to lose. These hulking, winged creatures often masquerade as gargoyles, but are actually the final state of failed conjurations. 0a 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

Fly 50 ft. (good) Melee bite +17 (1d6+3 plus burn), 2 claws +17 (1d8+3) Special Attacks breath weapon (30 ft. cone, 8d6 fire damage, Reflex DC 21 half, usable every1d4 rounds), burn (3d6, DC 21), rend (2 claws, 1d8+4) Spell-Like Abilities (CL 10th; concentration +11) At will—statue 3/day—meld into stone, scorching ray 1/day—fireball (DC 14), flesh to stone (DC 17), wall of fire Statistics Str 16, Dex 15, Con 18, Int 13, Wis 14, Cha 13 Base Atk +14; CMB +17; CMD 30 Feats Dodge, Flyby Attack, Great Fortitude, Hover, Mobility, Skill Focus (Stealth), Wingover Skills Acrobatics +16 (+12 jump), Fly +23, Intimidate +18, Perception +19, Stealth +25 Languages Common, Infernal Ecology Environment any (Material Plane only) Organization solitary or brood (4–12) Treasure standard Vicious beings with little memory of who or what they might once have been, garipans know only two things: that they were once evils in service to the legions of Hell, and that they are no longer bound to that infernal hierarchy.

Food and other supplies are usually delivered from outside the campus grounds— and paid for by the enormously expensive tuition— but students are responsible for providing their own diversions and entertainment, which mostly consist of tormenting younger apprentices, engaging in formal and informal duels with their fellow-students, and taking aim at the numerous imps on campus with spells. Notable Personalities Among the Acadamae’s many students, faculty, and other staff, the following NPCs are those most well known to outsiders or new citizens.

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