Masterminds of Programming: Conversations with the Creators by Shane Warden, Federico Biancuzzi

By Shane Warden, Federico Biancuzzi

Masterminds of Programming beneficial properties particular interviews with the creators of numerous old and hugely influential programming languages. during this distinct assortment, you'll find out about the techniques that resulted in particular layout judgements, together with the targets they'd in brain, the trade-offs that they had to make, and the way their stories have left an impression on programming this present day. Masterminds of Programming comprises person interviews with:

-Adin D. Falkoff: APL
-Thomas E. Kurtz: BASIC
-Charles H. Moore: FORTH
-Robin Milner: ML
-Donald D. Chamberlin: SQL
-Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK
-Charles Geschke and John Warnock: PostScript
-Bjarne Stroustrup: C++
-Bertrand Meyer: Eiffel
-Brad Cox and Tom Love: Objective-C
-Larry Wall: Perl
-Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell
-Guido van Rossum: Python
-Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua
-James Gosling: Java
-Grady Booch, Ivar Jacobson, and James Rumbaugh: UML
-Anders Hejlsberg: Delphi inventor and lead developer of C#

If you're drawn to the folks whose imaginative and prescient and difficult paintings contributed to shaping the pc undefined, you'll locate Masterminds of Programming attention-grabbing.

Show description

Read Online or Download Masterminds of Programming: Conversations with the Creators of Major Programming Languages PDF

Similar programming books

Objective-C Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)

are looking to write purposes for iOS or the Mac? This advent to programming and the Objective-C language is step one in your trip from a person who makes use of apps to somebody who writes them.

in response to giant Nerd Ranch's mythical Objective-C Bootcamp,¿this e-book covers C, Objective-C, and the typical programming idioms that let builders to utilize Apple applied sciences.

this is often the one introductory-level e-book written via Aaron Hillegass, probably the most skilled and authoritative voices within the iOS and Cocoa neighborhood.

suitable with Xcode four. 2, iOS five, and Mac OS X 10. 7 (Lion), this consultant positive factors brief chapters and fascinating type to maintain you encouraged and relocating ahead. whilst, Aaron’s choice that you just comprehend what you’re doing—or at the very least why you’re doing it—encourages you to imagine significantly as a programmer.

Windows 8 and Windows Phone 8 Game Development

Growing enjoyable, refined video games for home windows units huge or small hasn't ever been more uncomplicated! With plenty of instance code and completely operating video games so that you can obtain and run without delay home windows eight and home windows telephone eight video game improvement is your perfect first step into sleek video games development.

This e-book provides every little thing you want to notice your goals and convey great video games that may run on all home windows eight units from pcs to drugs to telephones. you could code as soon as and run all over. The ubiquity of home windows eight units makes this chance to reliable to miss!

The home windows eight and home windows cell eight systems have large strength for gaming. New form-factors - corresponding to the outside capsule - coupled with superior processors and better reveal resolutions mix to make home windows eight the easiest home windows model but for self reliant video games improvement.   It's by no means been more straightforward to create a gorgeous video game, package deal it up and set up it instantly to the home windows shop with its viewers of hundreds of thousands. This publication will express you how.

<h3>What you’ll learn</h3> • improve utilizing the loose or complete types of visible Studio 2012.
• methods to percentage code among the 2 home windows eight structures
• grasp excessive functionality 2nd and 3D pictures utilizing the MonoGame improvement setting.
• realize find out how to regulate your video games, together with utilizing contact monitors, keyboards and accelerometers.
• Produce prime quality tune and sound results on your video games.
• discover lots of instance code and dealing initiatives with resource code on hand to obtain and run at once.
• methods to submit your video games in the course of the home windows and home windows mobile shops for enjoyable or revenue
<h3>Who this ebook is for</h3>
home windows eight and home windows telephone eight video game Development is geared toward people with an present heritage in programming and data of the C# programming language.

No prior knowledge is needed of programming for home windows eight or home windows cellphone eight, XNA or MonoGame, or games-programming in most cases. This e-book will consultant the reader in the course of the steps required to turn into expert in all of those parts of development.

<h3>Table of Contents</h3><ol> • Getting began
• Getting all started with MonoGame
• making a video game Framework
• consumer enter
• Sounding Out with online game Audio
• Drawing with Vertices and Matrices
• the realm of three-D pix
• additional 3D gains and methods
• improving Your video game
• software administration
• Getting began with XAML
• XAML Controls and Pages
• blending XAML and MonoGame 
• dispensing Your online game
</ol>

Big Data Analytics with Spark: A Practitioner's Guide to Using Spark for Large Scale Data Analysis

Massive facts Analytics with Spark is a step by step consultant for studying Spark, that is an open-source speedy and general-purpose cluster computing framework for large-scale information research. you'll use Spark for various forms of colossal info analytics initiatives, together with batch, interactive, graph, and circulate information research in addition to computing device studying.

Functional Programming in Scala (draft version)

Practical programming (FP) is a programming variety emphasizing features that go back constant and predictable effects despite a program's country. for that reason, useful code is simpler to check and reuse, easier to parallelize, and no more susceptible to insects. Scala is an rising JVM language that provides powerful aid for FP.

Additional info for Masterminds of Programming: Conversations with the Creators of Major Programming Languages

Example text

Also notice that you see 101 instead of e when you run this program. This is because the character is represented by a byte (remember a byte is an integer). 31 Types One way to think about indexing would be to show it like this instead: "Hello World"1. You'd read that as “The string Hello World sub 1,” “The string Hello World at 1” or “The second character of the string Hello World”. 3. Concatenation uses the same symbol as addition. The Go compiler figures out what to do based on the types of the arguments.

How are integers stored on a computer? 2. We know that (in base 10) the largest 1 digit number is 9 and the largest 2 digit number is 99. Given that in binary the largest 2 digit number is 11 (3), the largest 3 digit number is 111 (7) and the largest 4 digit number is 1111 (15) what's the largest 8 digit number? (hint: 101-1 = 9 and 102-1 = 99) 3. Although overpowered for the task you can use Go as a calculator. Write a program that computes 321325 × 424521 and prints it to the terminal. (Use the * operator for multiplication) 4.

Variables 46 Problems 1. What are two ways to create a new variable? 2. What is the value of x after running: x := 5; x += 1? 3. What is scope and how do you determine the scope of a variable in Go? 4. What is the difference between var and const? 5. Using the example program as a starting point, write a program that converts from Fahrenheit into Celsius. (C = (F - 32) * 5/9) 6. Write another program that converts from feet into meters. 3048 m) 5 Control Structures Now that we know how to use variables it's time to start writing some useful programs.

Download PDF sample

Rated 4.49 of 5 – based on 34 votes