By Sage LaTorra, Adam Koebel
Dungeon international is an international of wonderful experience. an international of magic, gods and demons, of excellent and evil, legislation and chaos. courageous heroes enterprise into the main harmful corners of the land looking for gold and glory.
Adventurers take many shapes in Dungeon global. The races of elves, males, dwarves, and halflings all have their heroes. a few are near-invincible beasts of conflict encased in iron armor. Others are extra mysterious, conjuring up and wielding the effective forces of magic. Treasure and glory are sought through a holy cleric, a difficult thief, a potent paladin, and more.
It isn’t all effortless heroics and noble bravery, notwithstanding. at any time when the ranger publications his associates in the course of the historical woods there are 100 issues ready to chunk his head off. Slavering hordes of goblin troops, possibly. Or is that this the Cursed wooden, the place dwells the grey Witch? Or the throngs of hateful lifeless, trying to drag a meaty corpse again to their lair? frightening, convinced, yet there’s treasure, too.
More gold and jewels and magic misplaced to guy have fallen among the cracks on the planet than you could think. Who higher to retrieve it than a band of stalwart heroes?
You and your mates are these heroes. You pass the place others can’t or won’t. There are sizeable issues lurking on the planet. Are you prepared to stand them?
Read or Download Dungeon World PDF
Similar role-playing games books
Inscrutable masters from hidden temples. distinct Forces squaddies. Swashbuckling pirates. Bare-chested brawlers.
GURPS Martial Arts brings struggling with kinds from all through heritage to Fourth version. From well known Asian bare-handed thoughts to ecu strive against arts to exceptional non-human education, this booklet balances practical historic colleges with cinematic feats from Hong Kong, Tokyo, and Hollywood. Recreate the best warring parties on this planet, or create a method to slot a brand new crusade, Martial Arts has the concepts and directions you wish.
now not all wrestle ideas map to innovations and types, although. Many require extensions to the strive against approach itself, so Martial Arts expands at the strive against and harm ideas from GURPS simple Set. a few of these additions are hugely lifelike, whereas others are super cinematic - yet they're all not obligatory, permitting the GM to make your mind up which ideas follow. Customizing the GURPS strive against approach hasn't ever been more uncomplicated.
This booklet replaces and expands at the details and principles from the former version of GURPS Martial Arts for 3rd version.
The area simply obtained a bit extra risky.
Fantasy Flight video games is proud to announce a moment booklet of lethal machinations that DMs can use to pulp, pulverize, and puree their participant characters. within the culture of the unique Traps & Treachery, this booklet will comprise countless numbers of latest poisons, mechanical traps, magical traps, and mind-bending dungeon puzzles. The publication should be generously illustrated by means of extra of the smart mechanical illustrations that graced the 1st Traps & Treachery booklet.
The town of Westcrown, as soon as the capital of Cheliax, is now yet a shadow of its former glory. Pauper nobles and self-made princes vie for regulate in a city perched at the fringe of self-destruction. With whole districts deserted and left to bandits and monsters, Westcrown is a urban short of heroes.
Permit the customer beware
Every freehold understands of a minimum of one. a few appear to have grown up virtually in a single day, like a hoop of small white mushrooms. Others appear to have run for millennia, outliving the increase and fall of the freeholds that encompass them. They’ll by no means leave completely, regardless of the hazards in their wares. somebody continually wishes anything you could merely get at a Goblin Market.
A chronicle e-book for Changeling: The Lost
recommendation on developing your personal Goblin Markets
principles on trading
pattern characters, Markets and SAS industry scenes to drop correct into your Changeling chronicle
Additional info for Dungeon World
Daily ✦ Arcane Minor Action Melee 1 Target: One ally Effect: Until the end of the encounter, the target is slowed, and you gain a +4 bonus to speed. Level 23 Encounter Spells Dreadtheft Warlock (Dark) Attack 23 A purple ray from your hand rips into your enemies’ life forces. Encounter ✦ Arcane, Implement, Necrotic Standard Action Ranged 20 Targets: One or two creatures Attack: Charisma + 2 vs. Reflex, one attack per target Hit: 3d8 + Charisma modifier necrotic damage. If this attack drops a target to 0 hit points or fewer, the power is not expended.
Meteor Strike Swordmage Attack 23 Your blade transforms mid-swing into a searing meteor that explodes against your enemy, then careens into other nearby foes, immolating them in a fiery shroud. Encounter ✦ Arcane, Fire, Weapon Standard Action Melee weapon Primary Target: One creature Attack: Intelligence vs. AC Hit: 2[W] + Intelligence modifier fire damage. Make a secondary attack. Secondary Targets: One or two other creatures within a number of squares from the primary target equal to 2 + your Strength modifier Secondary Attack: Intelligence vs.
When an enemy makes a melle attack or a ranged attack against you, you can use your Darkspiral Aura as an immediate interrupt, dealing 1d6 necrotic and psychic damage to that enemy for each point of your Darkspiral Aura’s current value. If this attack deals less than 12 damage, the value of your Darkspiral Aura becomes 0. If this attack deals 12 damage or more, you can cause the enemy to be weakened for its attack (which means the attack deals half damage), and the value of your Darkspiral Aura becomes 1.