Champions of Valor (Dungeon & Dragons d20 3.5 Fantasy by Sean K. Reynolds, Thomas M. Reid

By Sean K. Reynolds, Thomas M. Reid

Every little thing a participant must be aware of to play actually heroic characters within the Forgotten geographical regions setting.Champions of Valor is a accomplished consultant to taking part in valiant heroes within the Forgotten geographical regions atmosphere. The counterpart to Champions of destroy, Champions of Valor covers what it ability to be valorous within the nation-states. The ebook describes numerous good-aligned guilds and companies that characters can sign up for, in addition to the advantages for doing so. additionally, the publication offers an array of recent spells, feats, and status periods acceptable for heroes of valor, and opens up new possibilities for experience, reputation, and glory for actually heroic characters.

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Extra resources for Champions of Valor (Dungeon & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Setting)

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This is a crowded universe. The gods are not likely to coexist very easily. The gods of light, the gods of darkness, the gods of neutrality and the elemental powers all vie for power over the crude material world. In this model, there are likely few Elemental Channelers. A typical world using this model has many churches, war- ring much in the same way as they do in most fantasy worlds. The Magicians follow no one in particular, but the Elementalists have allied themselves with the Elemental Lords, and through the respect they pay, they are granted access to purer elemental matter.

The Lord of the Air is neutral to humanity. He helps mankind when his whim moves him. Otherwise, he ignores civilization completely. The Lord of the Air has his closest associations with the Lord of the Water. THE LORD OF EARTH The Lord of Earth lives in the very center of the world. His strength supports the weight of all that dwells on the surface, and his slightest movements cause devastating effects on the earth. The Lord of Earth guards the True Elemental Earth in his deep lair, and is waited on by hundreds of Earth Elementals.

The area within an inch of the wearer’s body will never drop below 70° while wearing this ring, no matter how cold it is or how hard the wind blows. Skin of the White Drake [c90]. This suit of armor is AT16, encumbering as if it were AT15. It is extremely light, only weighing 15lbs. The wearer of the armor may fly up to 250' per round. Wearer gains +55 to DB’s and resistance rolls against earth-based attacks. Hilt of Uliyian [c75a9t6]. This looks, at first glance, to be a hilt made out of iron.

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